AI Insights · Timothy · July 2024
Top 5 Horse Games on Android in South America Q2 2024
Explore the performance of the top 5 horse games on Android in South America during Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 horse games on Android in South America showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into how each game fared during this period.
Rival Stars Horse Racing from PIKPOK saw fluctuations in weekly downloads, which ranged from approximately 12.7K to 25.7K. The game experienced a peak in downloads at the end of April with 25.7K. Weekly revenue for this app varied between $1K and $1.7K, peaking in early May. Active users showed a general upward trend, reaching over 54K in early May before settling around 47.9K by the end of June.
Star Stable Online by Star Stable Entertainment AB demonstrated growth in both downloads and active users. Weekly downloads increased from around 1.2K at the start of April to approximately 3.6K by the end of June. Revenue also saw an uptick, with notable peaks of $690 in late May and $539 in mid-June. Active users steadily climbed from 29.1K in early April to 38.1K by the end of June.
Horse Riding Tales - Wild Pony by Foxie Ventures maintained consistent weekly downloads, ranging from 15.8K to 23.4K. The game saw its highest download numbers in late June. Revenue showed some variability, peaking at $444 in mid-May. Active users increased steadily, reaching a high of 94.7K at the end of June.
My Little Pony World from Budge Studios had a steady performance in terms of active users, peaking at 71.3K in mid-May. Weekly downloads fluctuated between approximately 4.8K and 7.9K, with a notable peak in mid-May. Revenue remained relatively low and stable, with minor peaks at $93 in late April and $81 in mid-May.
Star Stable Horses by Star Stable Entertainment AB had varying weekly downloads, with significant peaks of 5.1K in late May and 4.4K at the end of June. Revenue remained low, with the highest weekly figure being $74 in late April. Active users showed growth, peaking at 11.5K in early June and slightly declining to 11.3K by the end of June.
For more detailed insights and data, visit Sensor Tower.